[]Struct mandelbrot::views::prelude::VERT_SHADER

pub struct VERT_SHADER {
    __private_field: (),
}

Vertex shader compiled at build and loaded lazily

Fields

__private_field: ()

Trait Implementations

impl Deref for VERT_SHADER

type Target = Vec<u32>

The resulting type after dereferencing.

impl LazyStatic for VERT_SHADER

Auto Trait Implementations

impl Send for VERT_SHADER

impl Sync for VERT_SHADER

impl Unpin for VERT_SHADER

impl UnwindSafe for VERT_SHADER

impl RefUnwindSafe for VERT_SHADER

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<V, T> VZip<V> for T where
    V: MultiLane<T>,